About the Game

This is a prototype for an idle card-based RPG, loosely inspired by MineCards. The core gameplay is simple: draw a card, and your character acts based on its effect.

I'm a game programmer, and this is my first attempt at making an indie game. I’m not sure whether this prototype has the potential to grow into a full game, so I’d love to hear your feedback!

Tips & Strategy

  • Icons guide:
    • ⬆️First icon – Buy new cards
    • 📖Second icon – Upgrade character stats
    • 🛠Third icon – Modify your deck (currently only allows card removal)
    • 👾Fourth icon – Unlock new monsters
  • First upgrade card is crucial—invest in it early.
  • Early game tip: Buying multiple "Draw 3 Cards Immediately" skill cards can speed up progression.
  • Skill cards (marked with a diamond icon) increase in price as you acquire more—plan your purchases wisely.
Published 9 hours ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorChipsNova
GenreCard Game, Role Playing
Made withUnity
TagsDeck Building, Idle, Incremental, Prototype

Comments

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(+1)

Very Nice game, very stable, well made.

Glad you think so! Let me know if you have more feedback

(+1)

Upgrades should list how much more they add.
Special attacks should deal the damage they do +1 so you don't have to keep a basic attack if you don't want.

These changes will make the game much more convenient. Thanks!

(+1)

Would love to see more polish and maybe scail the attacks based on characters stats, and give them a % of damage based on stats

Yeah. I’m also thinking about how to add more depth to the numbers