Draw & Slay
About the Game
This is a prototype for an idle card-based RPG, loosely inspired by MineCards. The core gameplay is simple: draw a card, and your character acts based on its effect.
I'm a game programmer, and this is my first attempt at making an indie game. I’m not sure whether this prototype has the potential to grow into a full game, so I’d love to hear your feedback!
Tips & Strategy
- Icons guide:
- ⬆️First icon – Buy new cards
- 📖Second icon – Upgrade character stats
- 🛠Third icon – Modify your deck (currently only allows card removal)
- 👾Fourth icon – Unlock new monsters
- First upgrade card is crucial—invest in it early.
- Early game tip: Buying multiple "Draw 3 Cards Immediately" skill cards can speed up progression.
- Skill cards (marked with a diamond icon) increase in price as you acquire more—plan your purchases wisely.
Published | 9 hours ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | ChipsNova |
Genre | Card Game, Role Playing |
Made with | Unity |
Tags | Deck Building, Idle, Incremental, Prototype |
Comments
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Very Nice game, very stable, well made.
Glad you think so! Let me know if you have more feedback
Upgrades should list how much more they add.
Special attacks should deal the damage they do +1 so you don't have to keep a basic attack if you don't want.
These changes will make the game much more convenient. Thanks!
Would love to see more polish and maybe scail the attacks based on characters stats, and give them a % of damage based on stats
Yeah. I’m also thinking about how to add more depth to the numbers